C++之CWnd窗口框架实例
本文实例讲述了CWnd窗口框架,分享给大家供大家参考。具体分析如下:
.h头文件代码如下:
#include<afxwin.h> classCMyApp:publicCWinApp { public: virtualBOOLInitInstance(); }; //CMainWindow classCMainWindow:publicCWnd { public: CMainWindow(); ~CMainWindow(); protected: afx_msgvoidOnNcDestroy(); afx_msgintOnCreate(LPCREATESTRUCTlpCreateStruct); afx_msgvoidOnDestroy(); DECLARE_MESSAGE_MAP() };
.cpp源文件代码如下:
#include"ReadBMP.h" #include"resource.h" CMyApptheApp; BOOLCMyApp::InitInstance() { m_pMainWnd=newCMainWindow; m_pMainWnd->ShowWindow(m_nCmdShow); returnTRUE;//必须返回TRUE,否则不会进入消息循环,界面会直接退出 } //CMainWindow BEGIN_MESSAGE_MAP(CMainWindow,CWnd) ON_WM_CREATE() END_MESSAGE_MAP() //构造函数 CMainWindow::CMainWindow() { LPCTSTRlpszClassName=::AfxRegisterWndClass(CS_HREDRAW|CS_VREDRAW,::LoadCursorA(NULL,IDC_ARROW),(HBRUSH)(COLOR_3DFACE+1),theApp.LoadIcon(IDI_MAIN)); CreateEx(WS_EX_CLIENTEDGE,lpszClassName,"xxx",WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,NULL,NULL); } //析构函数 CMainWindow::~CMainWindow() { } //消息映射函数 intCMainWindow::OnCreate(LPCREATESTRUCTlpCreateStruct) { //OutputDebugString("oncreate"); //设置菜单 HMENUhMenu=::LoadMenuA(theApp.m_hInstance,(LPCSTR)IDR_MENU); ::SetMenu(m_hWnd,hMenu); return0; } voidCMainWindow::OnNcDestroy() { deletethis; } voidCMainWindow::OnDestroy() { }
希望本文所述对大家的C++程序设计有所帮助。