C++之CWnd窗口框架实例
本文实例讲述了CWnd窗口框架,分享给大家供大家参考。具体分析如下:
.h头文件代码如下:
#include<afxwin.h>
classCMyApp:publicCWinApp
{
public:
virtualBOOLInitInstance();
};
//CMainWindow
classCMainWindow:publicCWnd
{
public:
CMainWindow();
~CMainWindow();
protected:
afx_msgvoidOnNcDestroy();
afx_msgintOnCreate(LPCREATESTRUCTlpCreateStruct);
afx_msgvoidOnDestroy();
DECLARE_MESSAGE_MAP()
};
.cpp源文件代码如下:
#include"ReadBMP.h"
#include"resource.h"
CMyApptheApp;
BOOLCMyApp::InitInstance()
{
m_pMainWnd=newCMainWindow;
m_pMainWnd->ShowWindow(m_nCmdShow);
returnTRUE;//必须返回TRUE,否则不会进入消息循环,界面会直接退出
}
//CMainWindow
BEGIN_MESSAGE_MAP(CMainWindow,CWnd)
ON_WM_CREATE()
END_MESSAGE_MAP()
//构造函数
CMainWindow::CMainWindow()
{
LPCTSTRlpszClassName=::AfxRegisterWndClass(CS_HREDRAW|CS_VREDRAW,::LoadCursorA(NULL,IDC_ARROW),(HBRUSH)(COLOR_3DFACE+1),theApp.LoadIcon(IDI_MAIN));
CreateEx(WS_EX_CLIENTEDGE,lpszClassName,"xxx",WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,NULL,NULL);
}
//析构函数
CMainWindow::~CMainWindow()
{
}
//消息映射函数
intCMainWindow::OnCreate(LPCREATESTRUCTlpCreateStruct)
{
//OutputDebugString("oncreate");
//设置菜单
HMENUhMenu=::LoadMenuA(theApp.m_hInstance,(LPCSTR)IDR_MENU);
::SetMenu(m_hWnd,hMenu);
return0;
}
voidCMainWindow::OnNcDestroy()
{
deletethis;
}
voidCMainWindow::OnDestroy()
{
}
希望本文所述对大家的C++程序设计有所帮助。