IOS中的七种手势小结
今天为大家介绍一下IOS的七种手势,手势在开发中经常用到,所以就简单通俗易懂的说下,话不多说,直接看代码:
//初始化一个UIimageView UIImageView*imageView=[[UIImageViewalloc]initWithFrame:CGRectMake(100,100,300,300)]; imageView.image=[UIImageimageNamed:@"12.jpg"]; //UIImageView的用户交互是默认关闭的,要想使他可以处理触摸事件,我们得手动打开它 [imageViewsetUserInteractionEnabled:YES]; [self.windowaddSubview:imageView]; //初始化一个视图(响应者)来承载手势 /*UIView*gestureView=[[UIViewalloc]initWithFrame:CGRectMake(100,100,100,100)]; //当前视图放置到屏幕中央 gestureView.center=self.window.center; gestureView.backgroundColor=[UIColoryellowColor]; [self.windowaddSubview:gestureView];
1、轻拍手势
//创建轻拍手势 UITapGestureRecognizer*tapGR=[[UITapGestureRecognizeralloc]initWithTarget:selfaction:@selector(tapAction:)];
1.设置触控对象,和轻拍的次数
//设置触控对象的个数(几个手指)
[tapGRsetNumberOfTouchesRequired:1];
//设置轻拍次数
[tapGRsetNumberOfTapsRequired:2];
//给创建好的视图添加手势
[gestureViewaddGestureRecognizer:tapGR];
//轻拍手势的回调方法
-(void)tapAction:(UITapGestureRecognizer*)sender{
//可以根据手势得到它当前所作用的视图
UIImageView*imageView=(UIImageView*)sender.view;
//得到textfieldviewWithTag此方法的返回值为UIView类型,但是UITextField为UIView的子类,父类对象不能直接指向子类对象,所以需要强制转换
UITextField*textField=(UITextField*)[self.windowviewWithTag:1000];
//回收键盘,取消第一响应者
[textFieldresignFirstResponder];
NSLog(@"我轻拍了gestureView");
}
2、捏合手势
//创建捏合手势
UIPinchGestureRecognizer*pinchGR=[[UIPinchGestureRecognizeralloc]initWithTarget:selfaction:@selector(pinchAction:)];
pinchGR.delegate=self;//可以在同一个视图上实现多个手势
//捏合手势的回调方法
-(void)pinchAction:(UIPinchGestureRecognizer*)sender{
//通过捏合手势的到缩放比率
floatscale=sender.scale;
//得到该手势所作用的视图
UIView*view=sender.view;
//2D仿射变换函数中的缩放函数来实现视图的放大缩小
//是在原有基础上来改变当前的视图
//函数的第一个参数:现有的视图的transform值
//第二个参数:x轴上的缩放比率
//第三个参数:y轴上的缩放比率
//是在视图最初的transform状态上改变,不管执行多少次,都是以该视图最初的transform状态为基础来改变
view.transform=CGAffineTransformMakeScale(2,2);
view.transform=CGAffineTransformScale(view.transform,scale,scale);
//每次捏合动作完毕之后,让此捏合值复原,使得它每次都是从100%开始缩放
sender.scale=1;
}
3、旋转手势
//旋转手势
UIRotationGestureRecognizer*rotaGR=[[UIRotationGestureRecognizeralloc]initWithTarget:selfaction:@selector(rotaAction:)];
rotaGR.delegate=self;
//旋转手势回调方法
-(void)rotaAction:(UIRotationGestureRecognizer*)sender{
//通过手势的到旋转角度
floatrota=sender.rotation;
//得到该手势作用的视图
UIView*view=sender.view;
//通过2D仿射变换函数中的旋转函数来使得当前视图旋转。
view.transform=CGAffineTransformRotate(view.transform,rota);
//复原
sender.rotation=0;
}
4、平移手势
//平移手势
UIPanGestureRecognizer*panGP=[[UIPanGestureRecognizeralloc]initWithTarget:selfaction:@selector(panAction:)];
//平移手势的回调方法
-(void)panAction:(UIPanGestureRecognizer*)sender{
//得到当前手势所在视图
UIView*view=sender.view;
//得到我们在视图上移动的偏移量
CGPointcurrentPoint=[sendertranslationInView:view.superview];
//通过2D仿射变换函数中与位移有关的函数实现视图位置变化
view.transform=CGAffineTransformTranslate(view.transform,currentPoint.x,currentPoint.y);
//复原//每次都是从00点开始
[sendersetTranslation:CGPointZeroinView:view.superview];
}
5、边缘轻扫手势
//边缘轻扫手势
UIScreenEdgePanGestureRecognizer*edgePanGR=[[UIScreenEdgePanGestureRecognizeralloc]initWithTarget:selfaction:@selector(edgePanAction:)];
edgePanGR.edges=UIRectEdgeAll;
//边缘轻扫手势回调方法
-(void)edgePanAction:(UIScreenEdgePanGestureRecognizer*)sender{
NSLog(@"我成功的触发了屏幕边缘手势");
}
6、长按手势
//⑥长按手势
UILongPressGestureRecognizer*longPressPR=[[UILongPressGestureRecognizeralloc]initWithTarget:selfaction:@selector(longPressAction:)];
longPressPR.minimumPressDuration=1;
//⑥长按手势的回调方法
-(void)longPressAction:(UILongPressGestureRecognizer*)sender{
if(sender.state==UIGestureRecognizerStateEnded){
UIAlertView*alertView=[[UIAlertViewalloc]initWithTitle:@"看你麻痹"message:@"不服你咬死我"delegate:selfcancelButtonTitle:@"取消"otherButtonTitles:@"确定",nil];
[alertViewshow];
}
}
7、轻扫手势
//⑦轻扫手势
UISwipeGestureRecognizer*swipeGR=[[UISwipeGestureRecognizeralloc]initWithTarget:selfaction:@selector(swipeAction:)];
//⑦轻扫手势的回调方法
-(void)swipeAction:(UISwipeGestureRecognizer*)sender{
if(sender.state==UIGestureRecognizerStateEnded){
UIActionSheet*actionSheet=[[UIActionSheetalloc]initWithTitle:@"槽尼玛"delegate:selfcancelButtonTitle:@"纸张"destructiveButtonTitle:@"哈哈哈"otherButtonTitles:@"切毛毛",nil];
[actionSheetshowInView:self.window];
}
}
给imageView视图添加手势
//3.给图片添加手势一个视图可以添加多种手势,但是一个手势,只能添加到一个视图上 [imageViewaddGestureRecognizer:tapGR]; [imageViewaddGestureRecognizer:pinchGR]; [imageViewaddGestureRecognizer:rotaGR]; [imageViewaddGestureRecognizer:panGR]; [imageViewaddGestureRecognizer:edgePanGR]; [imageViewaddGestureRecognizer:longPressPR]; [imageViewaddGestureRecognizer:swipeGR];
当一个视图上想要添加多种手势的时候就要用到手势的代理(重点)
pragmamark----手势的代理方法
//使得多个手势可以同时响应
-(BOOL)gestureRecognizer:(UIGestureRecognizer*)gestureRecognizershouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer*)otherGestureRecognizer{
//返回值为YES的时候,当执行一个手势的操作的时候,也可以执行其他手势的操作
returnYES;
}
以上所述是小编给大家介绍的IOS中的七种手势小结,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对毛票票网站的支持!