围绕当前原点旋转HTML5画布
HTML5canvas提供了rotation(angle)方法,该方法用于围绕当前原点旋转画布。
此方法仅使用一个参数,即画布旋转的角度。这是一个以弧度为单位的顺时针旋转。
示例
您可以尝试运行以下代码来旋转HTMLCanvas-
<!DOCTYPE HTML> <html> <head> <style> #test { width: 100px; height:100px; margin: 0px auto; } </style> <script> function drawShape(){ // get the canvas element using the DOM var canvas = document.getElementById('mycanvas'); // Make sure we don't execute when canvas isn't supported if (canvas.getContext){ // use getContext to use the canvas for drawing var ctx = canvas.getContext('2d'); ctx.translate(100,100); for (i = 1; i < 7; i++){ ctx.save(); ctx.fillStyle = 'rgb('+(51*i)+','+(200-51*i)+',0)'; for (j = 0; j < i*6; j++){ ctx.rotate(Math.PI*2/(i*6)); ctx.beginPath(); ctx.arc(0,i*12.5,5,0,Math.PI*2,true); ctx.fill(); } ctx.restore(); } } else { alert('You need Safari or Firefox 1.5+ to see this demo.'); } } </script> </head> <body id = "test" onload = "drawShape();"> <canvas id = "mycanvas" width = "400" height = "400"></canvas> </body> </html>