Java中channel用法总结
本文实例总结了Java中channel用法。分享给大家供大家参考。具体分析如下:
1.Channel接口的定义:
publicinterfaceChannel
{
publicbooleanisOpen();
publicvoidclose()throwsIOException;
}
2.Channel的常见类型:
FileChannel,SocketChannel,ServerSocketChannel,andDatagramChannel;
FileChannel通过RandomAccessFile,FileInputStream,FileOutputStream的getChannel()来初始化。
SocketChannelsc=SocketChannel.open();
sc.connect(newInetSocketAddress("somehost",someport));
ServerSocketChannelssc=ServerSocketChannel.open();
ssc.socket().bind(newInetSocketAddress(somelocalport));
DatagramChanneldc=DatagramChannel.open();
3.Scatter/Gather,必须使用ByteBuffer.allocateDirect(100)
publicinterfaceScatteringByteChannelextendsReadableByteChannel{
publiclongread(ByteBuffer[]dsts)throwsIOException;
publiclongread(ByteBuffer[]dsts,intoffset,intlength)throwsIOException;
}
publicinterfaceGatheringByteChannelextendsWritableByteChannel{
publiclongwrite(ByteBuffer[]srcs)throwsIOException;
publiclongwrite(ByteBuffer[]srcs,intoffset,intlength)throwsIOException;
}
4.filelock是和file相关,而不是channel。可以对进程有效,而不是线程。可以通过内存映射文件(memory-mappedfile)来实现线程同步
5.buffer=fileChannel.map(FileChannel.MapMode.READ_ONLY,100,200);
6.MappedByteBufferaredirect.load()将整个文件加载到内存(改方法不能保证完成)。force()将数据flush到硬盘。
7.未绑定端口的DatagramChannel系统会自动分配端口。DatagramChannel的connect(),将保证只接受指定源地址的数据包。这时候,可以使用普通的read和write方法,包括Scatter/Gather
希望本文所述对大家的java程序设计有所帮助。