Unity3d发布IOS9应用时出现中文乱码的解决方法
简单的说,解决方法就是批量修改NGUI的label字体,修复ios就删除arial引起的中文乱码
我们来看具体如何操作
staticpublicvoidyaheifont()
{
uf=AssetDatabase.LoadAssetAtPath("Assets/yahei.prefab",typeof(UIFont))asUIFont;
UnityEngine.Object[]objs=Selection.GetFiltered(typeof(UnityEngine.Object),SelectionMode.DeepAssets);
foreach(UnityEngine.Object_objinobjs)
{
stringpath=AssetDatabase.GetAssetPath(_obj);
Debug.Log("objname:"+_obj.name);
UnityEngine.Object[]arr=AssetDatabase.LoadAllAssetsAtPath(path);
Debug.Log("PATH:"+path);
foreach(Objectjinarr)
{
if(j.GetType()==typeof(UILabel))
{
(jasUILabel).bitmapFont=uf;
Debug.Log("dfdfd:"+j.name+",tyep:"+j.GetType());
}
}
EditorUtility.SetDirty(_obj);
}
AssetDatabase.SaveAssets();
}