详解Android应用中DialogFragment的基本用法
DialogFragment的基本用法
1.创建DialogFragment
publicclassDialogAextendsDialogFragmentimplementsDialogInterface.OnClickListener{
@Override
publicDialogonCreateDialog(BundlesavedInstanceState){
AlertDialog.Builderbuilder=newAlertDialog.Builder(getActivity());
builder.setMessage(R.string.dialoga_title)
.setPositiveButton(R.string.ok,this)
.setNegativeButton(R.string.cancel,this);
returnbuilder.create();
}
@Override
publicvoidonClick(DialogInterfacedialog,intid){
switch(id){
caseAlertDialog.BUTTON_NEGATIVE:
Toast.makeText(getActivity(),"Negative",Toast.LENGTH_SHORT).show();
break;
caseAlertDialog.BUTTON_POSITIVE:
Toast.makeText(getActivity(),"Positive",Toast.LENGTH_SHORT).show();
break;
default:
break;
}
}
}
说明:自定义一个DialogFragment,并重写它的onCreateDialog()方法。
2.调用该DialogFragment
下面是在FragmentActivity中调用该DialogFragment对话框。
publicclassDialogTestextendsFragmentActivity{
@Override
publicvoidonCreate(BundlesavedInstanceState){
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
showDialog();
}
privatevoidshowDialog(){
FragmentManagerfm=getSupportFragmentManager();
DialogAdialoga=newDialogA();
dialoga.show(fm,"fragmenta");
}
}
自定义DialogFragment布局
下面介绍自定义DialogFragment的布局的方法
点击查看:自定义DialogFragment布局的完整代码
1.设置布局文件
<?xmlversion="1.0"encoding="utf-8"?> <LinearLayoutxmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical"> <TextView android:layout_width="match_parent" android:layout_height="wrap_content" android:hint="@string/dialoga_intro"/> <ImageView android:id="@+id/image" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/ic_action_video"/> </LinearLayout>
2.使用布局
publicclassDialogAextendsDialogFragmentimplementsDialogInterface.OnClickListener{
@Override
publicDialogonCreateDialog(BundlesavedInstanceState){
AlertDialog.Builderbuilder=newAlertDialog.Builder(getActivity());
LayoutInflaterinflater=getActivity().getLayoutInflater();
builder.setView(inflater.inflate(R.layout.dialoga,null))
.setMessage(R.string.dialoga_title)
.setPositiveButton(R.string.ok,this)
.setNegativeButton(R.string.cancel,this);
returnbuilder.create();
}
@Override
publicvoidonClick(DialogInterfacedialog,intid){
switch(id){
caseAlertDialog.BUTTON_NEGATIVE:
Toast.makeText(getActivity(),"Negative",Toast.LENGTH_SHORT).show();
break;
caseAlertDialog.BUTTON_POSITIVE:
Toast.makeText(getActivity(),"Positive",Toast.LENGTH_SHORT).show();
break;
default:
break;
}
}
}
DialogFragment和Activity的交互
下面介绍自定义DialogFragment和Activity交互的方法
点击查看:DialogFragment和Activity交互的完整代码
1.定义通信接口
在DialogFragment中定义它们之间的通信接口。
publicinterfaceNoticeDialogListener{
publicvoidonDialogPositiveClick(DialogFragmentdialog);
publicvoidonDialogNegativeClick(DialogFragmentdialog);
}
//Usethisinstanceoftheinterfacetodeliveractionevents
NoticeDialogListenermListener;
//OverridetheFragment.onAttach()methodtoinstantiatetheNoticeDialogListener
@Override
publicvoidonAttach(Activityactivity){
super.onAttach(activity);
//Verifythatthehostactivityimplementsthecallbackinterface
try{
//InstantiatetheNoticeDialogListenersowecansendeventstothehost
mListener=(NoticeDialogListener)activity;
}catch(ClassCastExceptione){
//Theactivitydoesn'timplementtheinterface,throwexception
thrownewClassCastException(activity.toString()
+"mustimplementNoticeDialogListener");
}
}
2.在DialogFragment中调用该接口
@Override
publicvoidonClick(DialogInterfacedialog,intid){
switch(id){
caseAlertDialog.BUTTON_POSITIVE:
//Toast.makeText(getActivity(),"Negative",Toast.LENGTH_SHORT).show();
mListener.onDialogPositiveClick(DialogA.this);
break;
caseAlertDialog.BUTTON_NEGATIVE:
//Toast.makeText(getActivity(),"Positive",Toast.LENGTH_SHORT).show();
mListener.onDialogNegativeClick(DialogA.this);
break;
default:
break;
}
}
3.在Activity中实现该接口
publicclassDialogTestextendsFragmentActivity
implementsDialogA.NoticeDialogListener{
...
@Override
publicvoidonDialogPositiveClick(DialogFragmentdialog){
Toast.makeText(this,"PositiveCallback",Toast.LENGTH_SHORT).show();
}
@Override
publicvoidonDialogNegativeClick(DialogFragmentdialog){
Toast.makeText(this,"NegativeCallback",Toast.LENGTH_SHORT).show();
}
}
Dialog与DialogFragment的对比
从代码的编写角度看,Dialog使用起来要更为简单,但是Google则是推荐尽量使用DialogFragment(对于Android3.0以下的版本,可以结合使用support包中提供的DialogFragment以及FragmentActivity)。今天试着用这两种方式来创建对话框,发现DialogFragment果然有一个非常好的特性(在手机配置变化,导致Activity需要重新创建时,例如旋屏,基于DialogFragment的对话框将会由FragmentManager自动重建,然而基于Dialog实现的对话框则没有这样的能力)。
下面是两段实例代码:
他们使用的界面都一样:(dialog.xml)
<?xmlversion="1.0"encoding="utf-8"?> <LinearLayoutxmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical"> <ImageView android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/ic_launcher"/> </LinearLayout>
1.基于Dialog实现的对话框
publicclassMainActivityextendsActivity{
privateButtonclk;
privateDialogdialog;
@Override
protectedvoidonCreate(BundlesavedInstanceState){
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
clk=(Button)findViewById(R.id.clk);
dialog=newDialog(this);
dialog.setContentView(R.layout.dialog);
clk.setOnClickListener(newOnClickListener(){
@Override
publicvoidonClick(Viewv){
dialog.show();
}
});
}
}
当我们点击按钮时,会弹出对话框(内容为androidlogo),当我们旋转屏幕后,Activity重新创建,整个Activity的界面没有问题,而对话框消失了。
除此之外,其实还有一个问题,就是在logcat中会看到异常信息:Android..leaked..window,这是因为在Activity结束之前,Android要求所有的Dialog必须要关闭。我们旋屏后,Activity会被重建,而上面的代码逻辑并没有考虑到对话框的状态以及是否已关闭。
于是将上述代码修改为:
publicclassMainActivityextendsActivity{
privateButtonclk;
privateDialogdialog;
@Override
protectedvoidonCreate(BundlesavedInstanceState){
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
clk=(Button)findViewById(R.id.clk);
dialog=newDialog(this);
dialog.setContentView(R.layout.dialog);
clk.setOnClickListener(newOnClickListener(){
@Override
publicvoidonClick(Viewv){
dialog.show();
}
});
//用户恢复对话框的状态
if(savedInstanceState!=null&&savedInstanceState.getBoolean("dialog_show"))
clk.performClick();
}
/**
*用于保存对话框的状态以便恢复
*/
@Override
protectedvoidonSaveInstanceState(BundleoutState){
super.onSaveInstanceState(outState);
if(dialog!=null&&dialog.isShowing())
outState.putBoolean("dialog_show",true);
else
outState.putBoolean("dialog_show",false);
}
/**
*在Activity销毁之前,确保对话框以关闭
*/
@Override
protectedvoidonDestroy(){
super.onDestroy();
if(dialog!=null&&dialog.isShowing())
dialog.dismiss();
}
}
2.基于DialogFragment的对话框
与上面的对话框使用同样的界面布局,此处仅仅展现一个简单对话框,因此只重写了onCreateView方法
publicclassMyDialogFragmentextendsDialogFragment{
@Override
publicViewonCreateView(LayoutInflaterinflater,ViewGroupcontainer,
BundlesavedInstanceState){
Viewv=inflater.inflate(R.layout.dialog,container,false);
returnv;
}
}
publicclassMainActivityextendsFragmentActivity{
privateButtonclk;
@Override
protectedvoidonCreate(BundlesavedInstanceState){
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
clk=(Button)findViewById(R.id.clk);
clk.setOnClickListener(newOnClickListener(){
@Override
publicvoidonClick(Viewv){
MyDialogFragmentmdf=newMyDialogFragment();
FragmentTransactionft=getSupportFragmentManager().beginTransaction();
ft.setTransition(FragmentTransaction.TRANSIT_FRAGMENT_FADE);
mdf.show(ft,"df");
}
});
}
}
这两段代码可以实现第一种方式的同样功能,此处我们并没有去关心对话框的重建,以及Activity销毁前对话框是否已关闭,这一切都是由FragmentManager来管理。
其实DialogFragment还拥有fragment的优点,即可以在一个Activity内部实现回退(因为FragmentManager会管理一个回退栈)