python交互式图形编程实例(二)
本文实例为大家分享了python交互式图形编程的第二部分代码,供大家参考,具体内容如下
#!/usr/bin/envpython3
#-*-coding:utf-8-*-
#画个笑脸
fromgraphicsimport*
win=GraphWin()
face=Circle(Point(100,95),50)
leftEye=Circle(Point(80,80),5)
leftEye.setFill("yellow")
leftEye.setOutline("red")
rightEye=Circle(Point(120,80),5)
rightEye.setFill("yellow")
rightEye.setOutline("red")
mouth=Line(Point(80,110),Point(120,110))
face.draw(win)
mouth.draw(win)
leftEye.draw(win)
rightEye.draw(win)
win.mainloop()
#!/usr/bin/envpython3
#-*-coding:utf-8-*-
#鼠标点击,返回其坐标值
fromgraphicsimport*
defmain():
win=GraphWin("ClickMe!")
foriinrange(10):
p=win.getMouse()
print("你点击的位置:",p.getX(),p.getY())
if__name__=='__main__':
main()
#!/usr/bin/envpython3
#-*-coding:utf-8-*-
#鼠标点击,返回其坐标值
fromgraphicsimport*
win=GraphWin("画一个多边形",300,300)
win.setCoords(0.0,0.0,300.0,300.0)
message=Text(Point(150,20),"点击五次")
message.draw(win)
#获得多边形的5个点
p1=win.getMouse()
p1.draw(win)
p2=win.getMouse()
p2.draw(win)
p3=win.getMouse()
p3.draw(win)
p4=win.getMouse()
p4.draw(win)
p5=win.getMouse()
p5.draw(win)
#使用Polygon对象绘制多边形
polygon=Polygon(p1,p2,p3,p4,p5)
polygon.setFill("black")
polygon.setOutline("red")
polygon.draw(win)
#等待响应鼠标事件,退出程序
message.setText("点击任何地方退出")
win.getMouse()
#!/usr/bin/envpython3
#-*-coding:utf-8-*-
#画几何图形
importturtle
defmain():
turtle.pensize(3)
turtle.penup()
turtle.goto(-200,-50)
turtle.pendown()
turtle.begin_fill()
turtle.color("red")
turtle.circle(40,steps=3)
turtle.end_fill()
turtle.penup()
turtle.goto(-100,-50)
turtle.pendown()
turtle.begin_fill()
turtle.color("blue")
turtle.circle(40,steps=4)
turtle.end_fill()
turtle.penup()
turtle.goto(0,-50)
turtle.pendown()
turtle.begin_fill()
turtle.color("green")
turtle.circle(40,steps=5)
turtle.end_fill()
turtle.penup()
turtle.goto(100,-50)
turtle.pendown()
turtle.begin_fill()
turtle.color("yellow")
turtle.circle(40,steps=6)
turtle.end_fill()
turtle.penup()
turtle.goto(200,-50)
turtle.pendown()
turtle.begin_fill()
turtle.color("purple")
turtle.circle(40)
turtle.end_fill()
turtle.color("green")
turtle.penup()
turtle.goto(-100,50)
turtle.pendown()
turtle.write(("CoolColorfulshapes"),
font=("Times",18,"bold"))
turtle.hideturtle()
turtle.done()
if__name__=='__main__':
main()
#!/usr/bin/envpython3
#-*-coding:utf-8-*-
#模拟聊天框
fromtkinterimport*
importtime
defmain():
defsendMsg():#发送消息
strMsg='我:'+time.strftime("%Y-%m-%d%H:%M:%S",
time.localtime())+'\n'
txtMsgList.insert(END,strMsg,'greencolor')
txtMsgList.insert(END,txtMsg.get('0.0',END))
txtMsg.delete('0.0',END)
defcancelMsg():#取消消息
txtMsg.delete('0.0',END)
defsendMsgEvent(event):#发送消息事件
ifevent.keysym=="Up":
sendMsg()
#创建窗口
t=Tk()
t.title('与python聊天中')
#创建frame容器
frmLT=Frame(width=500,height=320,bg='white')
frmLC=Frame(width=500,height=150,bg='white')
frmLB=Frame(width=500,height=30)
frmRT=Frame(width=200,height=500)
#创建控件
txtMsgList=Text(frmLT)
txtMsgList.tag_config('greencolor',foreground='#008C00')#创建tag
txtMsg=Text(frmLC);
txtMsg.bind("",sendMsgEvent)
btnSend=Button(frmLB,text='发送',width=8,command=sendMsg)
btnCancel=Button(frmLB,text='取消',width=8,command=cancelMsg)
imgInfo=PhotoImage(file="python.gif")
lblImage=Label(frmRT,image=imgInfo)
lblImage.image=imgInfo
#窗口布局
frmLT.grid(row=0,column=0,columnspan=2,padx=1,pady=3)
frmLC.grid(row=1,column=0,columnspan=2,padx=1,pady=3)
frmLB.grid(row=2,column=0,columnspan=2)
frmRT.grid(row=0,column=2,rowspan=3,padx=2,pady=3)
#固定大小
frmLT.grid_propagate(0)
frmLC.grid_propagate(0)
frmLB.grid_propagate(0)
frmRT.grid_propagate(0)
btnSend.grid(row=2,column=0)
btnCancel.grid(row=2,column=1)
lblImage.grid()
txtMsgList.grid()
txtMsg.grid()
#主事件循环
t.mainloop()
if__name__=='__main__':
main()
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持毛票票。