PyQt5实现类似别踩白块游戏
本文实例为大家分享了PyQt5实现类似别踩白块游戏的具体代码,供大家参考,具体内容如下
#引入可能用到的库 fromPyQt5.QtWidgetsimport(QWidget,QApplication,QPushButton,QMessageBox,QLabel,QDesktopWidget,QMainWindow) fromPyQt5.QtCoreimportQt,QRect,QSize,QPoint,QTimer fromPyQt5.QtGuiimportQPainter,QFont,QColor,QPen,QIcon,QBrush importsys importrandom classmainForm(QMainWindow): def__init__(self): super().__init__() self.initUI() self.show() definitUI(self): self.setWindowTitle("StepGame") self.setGeometry(0,0,520,360) self.setWindowIcon(QIcon(R"Doraemon.ico")) self.center() self.myBoard=board() self.myBoard.resize(500,400) self.myBoard.move(10,10) self.myBoard.setParent(self) defcenter(self): frame=self.frameGeometry() availableCenter=QDesktopWidget().availableGeometry().center() frame.moveCenter(availableCenter) self.move(frame.topLeft()) classboard(QWidget): def__init__(self): super().__init__() self.initUI() self.initPath() self.isStarted=False definitUI(self): _font=QFont("Romantimes",16,QFont.Bold) self.tipLabel=QLabel("加油!",self) self.tipLabel.setFont(_font) self.tipLabel.move(300,310) self.timingLabel=QLabel("0S",self) self.timingLabel.move(200,310) self.timingLabel.setFont(_font) self.startButton=QPushButton("开始",self) self.startButton.setFont(_font) self.startButton.move(20,310) self.startButton.clicked.connect(self.start) self.costTimer=QTimer() self.costTimer.timeout.connect(self.tick) self.myPainter=QPainter() #让这个整个控件获得焦点 self.setFocusPolicy(Qt.StrongFocus) #为了不让按钮获得焦点 self.startButton.setFocusPolicy(Qt.NoFocus) definitPath(self): self.queue=[[0,0,0],[1,2,3]] foriinrange(100):#从123中随机选取2个数字 _num=random.randint(1,3) _oneTowThree=[1,2,3] _oneTowThree.remove(_num) self.queue.append(_oneTowThree) foriinrange(5):#地图的最后有空的方块 self.queue.append([]) defstart(self): self.isStarted=True self.currentX=1 self.timeCost=0 self.currentY=random.randint(1,3) self.previouY=self.currentY self.costTimer.start(1000) self.repaint() deftick(self): self.timeCost+=1 self.timingLabel.setText(str(self.timeCost)+"S") defpaintEvent(self,e): #点击开始之前,currenX变量还没有初始化,下面的代码会引用这个变量,导致出错 ifself.isStarted==False:return #开始画图 self.myPainter.begin(self) #画背景 self.drawBackGround() interval=2#方块之间的间隔的二分之一 #画场景 foriinrange(5): _item=self.queue[i+self.currentX-1] for_numin_item: #确定每个方块的位置和大小 _startPoint=QPoint(i*(100+interval),(_num-1)*(100+interval)) _size=QSize((100-2*interval),(100-2*interval)) #设置画笔和画刷 self.myPainter.setPen(QColor.fromRgb(255,255,255)) self.myPainter.setBrush(QColor.fromRgb(205,211,159)) #画方块们 self.myPainter.drawRect(QRect(_startPoint,_size)) #画currentMe #设置画笔和画刷 _myPen=QPen(Qt.white) self.myPainter.setPen(_myPen)#pen用来画边框 self.myPainter.setBrush(QColor.fromRgb(105,139,105)) #确定每个方块的位置和大小 _startPoint=QPoint(100+interval,(100+interval)*(self.currentY-1)) _size=QSize((100-2*interval),(100-2*interval)) #画方块 self.myPainter.drawRect(QRect(_startPoint,_size)) #结束画图 self.myPainter.end() defdrawBackGround(self): _myPen=QPen(Qt.white) self.myPainter.setPen(_myPen)#pen用来画边框 self.myPainter.setBrush(QColor.fromRgb(255,239,124)) _tempSize=self.size() _newSize=QSize(_tempSize.width(),_tempSize.height()-100) _startPoint=QPoint(0,0) self.myPainter.drawRect(QRect(_startPoint,_newSize)) defkeyPressEvent(self,kEvent): ifself.isStarted==False:return _k=kEvent.key() #每次只能走相邻的格子 if_k==Qt.Key_Up: ifself.currentY==1: _nextY=1 else: _nextY=self.currentY-1 elif_k==Qt.Key_Down: ifself.currentY==3: _nextY=3 else: _nextY=self.currentY+1 elif_k==Qt.Key_Left: return#未定义事件 elif_k==Qt.Key_Right: _nextY=self.currentY else: return if_nextYnotinself.queue[self.currentX+1]: QMessageBox.warning(self,"StepGame","掉坑里了,用时+3S",QMessageBox.Ok) self.timeCost+=3 else: self.currentX+=1 self.previouY=self.currentY self.currentY=_nextY self.sceneForward()#场景往前走一步 defsceneForward(self): ifself.currentX==101: self.costTimer.stop() _reply=QMessageBox.question(self,'恭喜你闯关成功',"总耗时秒"+str(self.timeCost)+"
Restartorquit?
PressYestorestartorpressnotoquitthisgame.", QMessageBox.No|QMessageBox.Yes, QMessageBox.Yes) if_reply==QMessageBox.Yes: self.start() else: self.parent().close() self.repaint() if__name__=='__main__': app=QApplication(sys.argv) ex=mainForm() sys.exit(app.exec_())
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持毛票票。