C语言实现弹跳小球
这是一个简单的c语言源代码,C语言实现弹跳小球,设置了小球的分数及过关的难度。
#include"graphics.h" #include"math.h" #defineLEFT0x4b00 #defineRIGHT0x4d00 #defineESC0x011b intx,y,x1,y1,key,t1,t2,keyx,keylong,keymove,over=0,i,tt=0,fast; intballx[9]={53,103,263,120,236,390,410,450,600}; intbally[9]={158,239,120,113,30,313,120,263,231},ballz[9]={0}; floatls; win() {floatlx,ly,ll; for(i=0;i<9;i++) { if(ballz[i]==1)/*假如球体已经消失就不判定*/ continue; lx=(float)(ballx[i]-x); ly=(float)bally[i]-y; ll=lx*lx+ly*ly; ls=sqrt(ll); if((int)ls<17)/*判定两球是否碰到*/ {tt++;/*记录消失几个球*/ fast-=50;/*速度加快*/ if(i%2==0)/*移动加快*/ keymove+=5; else { setcolor(0); rectangle(keyx,460,keyx+keylong,470); keylong-=10;/*长条变短*/ setcolor(YELLOW); rectangle(keyx,460,keyx+keylong,470); } ballz[i]=1; setcolor(0); circle(ballx[i],bally[i],10); if(y480)/*失败*/ { cleardevice(); over=1; setcolor(RED); settextstyle(0,0,4); setusercharsize(3,1,3,1); outtextxy(200,200,"GAMEOVER"); break; } elseif(x==11&&y==11)/*判定碰到东西*/ {t1=1;t2=1;} elseif(x==629&&y==11) {t1=-1;t2=1;} elseif(x==11) { if(y y) {t1=-1;t2=-1;} else {t1=-1;t2=1;} } elseif(y==449) { if(x>=keyx&&x<=keyx+keylong) { if(x<(keyx+keylong/4)) {t1=-1;t2=-1;} elseif(x>=(keyx+keylong/4)&&x<(keyx+keylong/2)) {t1=-1;t2=-2;} elseif(x>=(keyx+keylong/2)&&x<(keyx+keylong/4*3)) {t1=1;t2=-2;} else {t1=1;t2=-1;} } } } if(over) break; key=bioskey(0); setcolor(0); rectangle(keyx,460,keyx+keylong,470); if(key==ESC) {cleardevice();break;} elseif(key==LEFT) keyx-=keymove; elseif(key==RIGHT) keyx+=keymove; } } main() {intgd=DETECT,gr; initgraph(&gd,&gr,"c:\\tc"); fungo(); getch(); sleep(1); closegraph(); }
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