Android6.0 动态权限机制深入讲解
前言
Android6.0以后引入了动态权限机制,一些系统权限的分配需要在app运行中进行分配,而不只是在AndroidManifest中指定。
本篇将针对动态权限的底层分配过程进行分析(基于Android-6.0.1)。
权限分配
我们先看一下请求分配权限的代码
//frameworks/support/v4/java/android/support/v4/app/ActivityCompat.java
publicstaticvoidrequestPermissions(final@NonNullActivityactivity,
final@NonNullString[]permissions,finalintrequestCode){
if(Build.VERSION.SDK_INT>=23){//对于AndroidM以及以上的权限的分配
ActivityCompatApi23.requestPermissions(activity,permissions,requestCode);
}elseif(activityinstanceofOnRequestPermissionsResultCallback){//AndroidM以下的权限分配
Handlerhandler=newHandler(Looper.getMainLooper());
handler.post(newRunnable(){
@Override
publicvoidrun(){
//请求分配的权限结果,如分配就是PERMISSION_GRANTED
finalint[]grantResults=newint[permissions.length];
PackageManagerpackageManager=activity.getPackageManager();
StringpackageName=activity.getPackageName();
finalintpermissionCount=permissions.length;
//通过包管理的checkPermission来检验是否分配权限
for(inti=0;i
requestPermissions对于AndroidM的前后版本都分别做了处理,AndroidM以上通过ActivityCompatApi23.requestPermissions进行权限的请求,而AndroidM以下通过PackageManager来检查Permission的分配情况。
//frameworks/support/v4/api23/android/support/v4/app/ActivityCompat23.java
classActivityCompatApi23{
...
publicstaticvoidrequestPermissions(Activityactivity,String[]permissions,
intrequestCode){
if(activityinstanceofRequestPermissionsRequestCodeValidator){
((RequestPermissionsRequestCodeValidator)activity)
.validateRequestPermissionsRequestCode(requestCode);
}
//通过AndroidM的Activity处理
activity.requestPermissions(permissions,requestCode);
}
...
}
//frameworks/base/core/java/android/app/Activity.java
publicfinalvoidrequestPermissions(@NonNullString[]permissions,intrequestCode){
if(mHasCurrentPermissionsRequest){
Log.w(TAG,"Canreqeustonlyonesetofpermissionsatatime");
//Dispatchthecallbackwithemptyarrayswhichmeansacancellation.
onRequestPermissionsResult(requestCode,newString[0],newint[0]);
return;
}
//通过请求的权限构造Intent,弹出请求的窗口
Intentintent=getPackageManager().buildRequestPermissionsIntent(permissions);
startActivityForResult(REQUEST_PERMISSIONS_WHO_PREFIX,intent,requestCode,null);
mHasCurrentPermissionsRequest=true;
}
ActivityCompat23将请求权限的任务交给Activity来完成,在Activity中,通过请求的permission来构造一个Intent随后启动Activity来弹出请求的界面。Intent的构造是通过PackageManager的buildRequestPermissionsIntent方法构造的。
publicIntentbuildRequestPermissionsIntent(@NonNullString[]permissions){
if(ArrayUtils.isEmpty(permissions)){
thrownewNullPointerException("permissioncannotbenullorempty");
}
Intentintent=newIntent(ACTION_REQUEST_PERMISSIONS);
intent.putExtra(EXTRA_REQUEST_PERMISSIONS_NAMES,permissions);
intent.setPackage(getPermissionControllerPackageName());
returnintent;
}
Intent的action是ACTION_REQUEST_PERMISSIONS,它是这么定义的
publicstaticfinalStringACTION_REQUEST_PERMISSIONS=
"android.content.pm.action.REQUEST_PERMISSIONS";
随后一个参数就是具体请求的permission数组和一个权限分派控制的相关的包名。所以activity的请求窗口是通过隐式启动的。
/packages/apps/PackageInstaller/AndroidManifest.xml
从intent-fliter可以看到,这个GrantPermissionsActivity就是我们进行权限分配的弹出窗口。GrantPermissionsActivity它的布局文件定义在packages/apps/PackageInstaller/res/layout/grant_permissions.xml,从GrantPermissionsActivity的实现来看它就是一个长的像Dialog的activity,这里我们重点关注在该Activity中对权限的允许和拒绝的处理。
//packages/apps/PackageInstaller/src/com/android/packageinstaller/permission/ui/GrantPermissionsDefaultViewHandler.java
publicvoidonClick(Viewview){
switch(view.getId()){
caseR.id.permission_allow_button://允许
if(mResultListener!=null){
view.clearAccessibilityFocus();
mResultListener.onPermissionGrantResult(mGroupName,true,false);
}
break;
caseR.id.permission_deny_button://拒绝
mAllowButton.setEnabled(true);
if(mResultListener!=null){
view.clearAccessibilityFocus();
mResultListener.onPermissionGrantResult(mGroupName,false,
mDoNotAskCheckbox.isChecked());
}
break;
caseR.id.do_not_ask_checkbox://不再询问
mAllowButton.setEnabled(!mDoNotAskCheckbox.isChecked());
break;
}
}
这里是通过GrantPermissionsDefaultViewHandler来控制GrantPermissionsActivity的ui视图,按钮的点击事件是通过GrantPermissionsViewHandler.ResultListener接口来处理的,GrantPermissionsActivity实现了该接口。
@Override
publicvoidonPermissionGrantResult(Stringname,booleangranted,booleandoNotAskAgain){
if(isObscuredTouch()){
showOverlayDialog();
finish();
return;
}
GroupStategroupState=mRequestGrantPermissionGroups.get(name);
if(groupState.mGroup!=null){
if(granted){
groupState.mGroup.grantRuntimePermissions(doNotAskAgain);//权限组内部的权限分配
groupState.mState=GroupState.STATE_ALLOWED;//重置权限组的状态
}else{
groupState.mGroup.revokeRuntimePermissions(doNotAskAgain);
groupState.mState=GroupState.STATE_DENIED;
}
updateGrantResults(groupState.mGroup);
}
//下一个组权限的授权
if(!showNextPermissionGroupGrantRequest()){
setResultAndFinish();
}
}
onPermissionGrantResult的三个参数分别是name代表了权限组的名字,granted表示是否进行权限分配,doNotAskAgain代表是否询问权限。内部的mRequestGrantPermissionGroups是一个LinkedHashMap,它的key是权限组名,值为GroupState,它代表了待授权的权限组Map。需要注意的是权限和权限组的概念是不同的,一个权限所属一个权限组,要给权限组可以对应多个权限。而我们传递给GrantPermissionsActivity的是权限数组(注意并不是权限组),在GrantPermissionsActivity创建的时候,会将我们请求的权限分别匹配到其对应的权限组中,这会重新计算权限组的状态。这个方法对name对应的权限组进行授权或者拒绝,然后处理下一个权限组。
//packages/apps/PackageInstaller/src/com/android/packageinstaller/permission/ui/GrantPermissionsActivity.java
publicclassGrantPermissionsActivityextendsOverlayTouchActivity
implementsGrantPermissionsViewHandler.ResultListener{
privateString[]mRequestedPermissions;//请求的权限数组
privateint[]mGrantResults;//权限分配的结果数组
//请求的权限数组对应的权限组Map
privateLinkedHashMapmRequestGrantPermissionGroups=newLinkedHashMap<>();
...
@Override
publicvoidonCreate(Bundleicicle){
...
//加载应用权限组
mAppPermissions=newAppPermissions(this,callingPackageInfo,null,false,
newRunnable(){
@Override
publicvoidrun(){
setResultAndFinish();
}
});
//遍历权限组
for(AppPermissionGroupgroup:mAppPermissions.getPermissionGroups()){
booleangroupHasRequestedPermission=false;
for(StringrequestedPermission:mRequestedPermissions){
//如果请求的权限在该组内则标记groupHasRequestedPermission为true
if(group.hasPermission(requestedPermission)){
groupHasRequestedPermission=true;
break;
}
}
if(!groupHasRequestedPermission){
continue;
}
//Weallowtheusertochooseonlynon-fixedpermissions.Apermission
//isfixedeitherbydevicepolicyortheuserdenyingwithprejudice.
if(!group.isUserFixed()&&!group.isPolicyFixed()){
switch(permissionPolicy){
caseDevicePolicyManager.PERMISSION_POLICY_AUTO_GRANT:{
if(!group.areRuntimePermissionsGranted()){
group.grantRuntimePermissions(false);
}
group.setPolicyFixed();
}break;
caseDevicePolicyManager.PERMISSION_POLICY_AUTO_DENY:{
if(group.areRuntimePermissionsGranted()){
group.revokeRuntimePermissions(false);
}
group.setPolicyFixed();
}break;
default:{
//权限组是否已经分配了RuntimePermission,如果没有,则添加到mRequestGrantPermissionGroups中
if(!group.areRuntimePermissionsGranted()){
mRequestGrantPermissionGroups.put(group.getName(),
newGroupState(group));
}else{
group.grantRuntimePermissions(false);
updateGrantResults(group);
}
}break;
}
}else{
//ifthepermissionisfixed,ensurethatwereturntherightrequestresult
updateGrantResults(group);
}
}
...
if(!showNextPermissionGroupGrantRequest()){
setResultAndFinish();
}
}
}
在GrantPermissionsActivity的onCreate方法中,根据请求的权限计算所属权限组的状态,首先创建AppPermissions对象,这时会去加载应用的权限组。同时遍历用于请求的权限数组并找到其对应的权限组,同时判断该权限组是否已经分配了动态权限,如果未授权则添加到待授权的权限组Map中。到这里我们还未看到真正的授权过程,在前面onPermissionGrantResult方法中,授权是通过GroupState中的成员mGroup的grantRuntimePermissions方法进一步进行权限分配的。而GroupState的定义如下
privatestaticfinalclassGroupState{
staticfinalintSTATE_UNKNOWN=0;
staticfinalintSTATE_ALLOWED=1;
staticfinalintSTATE_DENIED=2;
finalAppPermissionGroupmGroup;
intmState=STATE_UNKNOWN;
GroupState(AppPermissionGroupgroup){
mGroup=group;
}
}
GroupState有三个状态STATE_UNKNOWN,STATE_ALLOWED,STATE_DENIED,它内部的mGroup实际上是个AppPermissionGroup,这些AppPermissionGroup是在AppPermissions加载的。
//packages/apps/PackageInstaller/src/com/android/packageinstaller/permission/model/AppPermissionGroup.java
publicbooleangrantRuntimePermissions(booleanfixedByTheUser){
finalbooleanisSharedUser=mPackageInfo.sharedUserId!=null;
finalintuid=mPackageInfo.applicationInfo.uid;
//Wetogglepermissionsonlytoappsthatsupportruntime
//permissions,otherwisewetoggletheappopcorresponding
//tothepermissionifthepermissionisgrantedtotheapp.
//遍历权限组对应的权限
for(Permissionpermission:mPermissions.values()){
if(mAppSupportsRuntimePermissions){//支持动态权限分配
//Donottouchpermissionsfixedbythesystem.
if(permission.isSystemFixed()){//系统权限则返回
returnfalse;
}
//Ensurethepermissionappopenabledbeforethepermissiongrant.
//打开permssion可以被grant的选项
if(permission.hasAppOp()&&!permission.isAppOpAllowed()){
permission.setAppOpAllowed(true);
mAppOps.setUidMode(permission.getAppOp(),uid,AppOpsManager.MODE_ALLOWED);
}
//Grantthepermissionifneeded.
//进行动态分配,通过PMS完成
if(!permission.isGranted()){
permission.setGranted(true);
mPackageManager.grantRuntimePermission(mPackageInfo.packageName,
permission.getName(),mUserHandle);
}
//Updatethepermissionflags.
if(!fixedByTheUser){
//Nowtheappscanaskforthepermissionastheuser
//nolongerhasitfixedinadeniedstate.
if(permission.isUserFixed()||permission.isUserSet()){
permission.setUserFixed(false);
permission.setUserSet(true);
mPackageManager.updatePermissionFlags(permission.getName(),
mPackageInfo.packageName,
PackageManager.FLAG_PERMISSION_USER_FIXED
|PackageManager.FLAG_PERMISSION_USER_SET,
0,mUserHandle);
}
}
}else{//AdnroidM以下的版本权限分配
....
}
}
returntrue;
}
权限的分配最终是通过PMS的grantRuntimePermission方法来完成的。
//frameworks/base/services/core/java/com/android/server/pm/PackageManagerService.java
@Override
publicvoidgrantRuntimePermission(StringpackageName,Stringname,finalintuserId){
...
mContext.enforceCallingOrSelfPermission(
android.Manifest.permission.GRANT_RUNTIME_PERMISSIONS,
"grantRuntimePermission");
enforceCrossUserPermission(Binder.getCallingUid(),userId,true,false,
"grantRuntimePermission");
finalintuid;
finalSettingBasesb;
synchronized(mPackages){
//取到Package对象
finalPackageParser.Packagepkg=mPackages.get(packageName);
if(pkg==null){
thrownewIllegalArgumentException("Unknownpackage:"+packageName);
}
//取到全局设置中的权限信息
finalBasePermissionbp=mSettings.mPermissions.get(name);
if(bp==null){
thrownewIllegalArgumentException("Unknownpermission:"+name);
}
enforceDeclaredAsUsedAndRuntimeOrDevelopmentPermission(pkg,bp);
uid=UserHandle.getUid(userId,pkg.applicationInfo.uid);
sb=(SettingBase)pkg.mExtras;//从pkg中取到应用的设置信息SettingBase
if(sb==null){
thrownewIllegalArgumentException("Unknownpackage:"+packageName);
}
//取到权限状态
finalPermissionsStatepermissionsState=sb.getPermissionsState();
finalintflags=permissionsState.getPermissionFlags(name,userId);
if((flags&PackageManager.FLAG_PERMISSION_SYSTEM_FIXED)!=0){
thrownewSecurityException("Cannotgrantsystemfixedpermission:"
+name+"forpackage:"+packageName);
}
if(bp.isDevelopment()){
//Developmentpermissionsmustbehandledspecially,sincetheyarenot
//normalruntimepermissions.Fornowtheyapplytoallusers.
if(permissionsState.grantInstallPermission(bp)!=
PermissionsState.PERMISSION_OPERATION_FAILURE){
scheduleWriteSettingsLocked();
}
return;
}
//通过PermissionsState进行动态权限的分配
finalintresult=permissionsState.grantRuntimePermission(bp,userId);
....
}
.....
}
在PMS的grantRuntimePermission方法中首先根据包名取到应用安装时的Package对象,这个Package对象中包含了应用的一些设置信息,通过这个设置信息可以取到当前应用的PermissionState,它维护了当前应用的权限授予情况。同时根据参数name,也就是权限名获取全新的配置信息BasePermission对象,它时从mSettings中取到的,mSettings是PMS的全局设置,它在PMS启动的时候初始化,里面包含了平台支持的所有权限。最后权限的分配进一步通过PermissionState来完成
//frameworks/base/services/core/java/com/android/server/pm/PermissionsState.java
//动态权限的分配
publicintgrantRuntimePermission(BasePermissionpermission,intuserId){
enforceValidUserId(userId);
if(userId==UserHandle.USER_ALL){
returnPERMISSION_OPERATION_FAILURE;
}
returngrantPermission(permission,userId);
}
privateintgrantPermission(BasePermissionpermission,intuserId){
if(hasPermission(permission.name,userId)){
returnPERMISSION_OPERATION_FAILURE;
}
//计算用户组id
finalbooleanhasGids=!ArrayUtils.isEmpty(permission.computeGids(userId));
finalint[]oldGids=hasGids?computeGids(userId):NO_GIDS;
//将权限包装成PermissionData添加到应用的权限列表中
PermissionDatapermissionData=ensurePermissionData(permission);
//授予权限,修改PermissionState的mGranted属性
if(!permissionData.grant(userId)){
returnPERMISSION_OPERATION_FAILURE;
}
if(hasGids){
finalint[]newGids=computeGids(userId);//重新计算用户的权限组id
//权限组id是否发生变化
if(oldGids.length!=newGids.length){
returnPERMISSION_OPERATION_SUCCESS_GIDS_CHANGED;
}
}
returnPERMISSION_OPERATION_SUCCESS;
}
在grantPermission方法中首先会计算当前用户进程当前拥有的组id,然后再通过ensurePermissionData将权限添加到应用的PermissionData列表中,这里返回一个PermissionData,通过该对象的grant方法进行最终的分配,事实上它其实是修改内部PermissionState成员的mGranted状态为true。最后会对用户的组id进行重新计算,如果发生变化则返回PERMISSION_OPERATION_SUCCESS_GIDS_CHANGED,否则返回PERMISSION_OPERATION_SUCCESS
//保证权限被添加到用户列表中
privatePermissionDataensurePermissionData(BasePermissionpermission){
if(mPermissions==null){
mPermissions=newArrayMap<>();
}
PermissionDatapermissionData=mPermissions.get(permission.name);
if(permissionData==null){
permissionData=newPermissionData(permission);
mPermissions.put(permission.name,permissionData);
}
returnpermissionData;
}
//根据用户权限列表计算用户的gid
publicint[]computeGids(intuserId){
enforceValidUserId(userId);
int[]gids=mGlobalGids;
if(mPermissions!=null){
finalintpermissionCount=mPermissions.size();
for(inti=0;i
ensurePermissionData方法确保将权限对应的PermissionData添加到PermissonsState的权限列表中,后续通过computeGids计算用户userId对应的组id,并将其添加到用户的组id数组mGlobalGids中。其中内置权限的gid映射是定义在/etc/permission/platform.xml
···
···
至此,我们明白了权限的本质实际上就是一组gid,这组gid对应的是一些整型,这些映射关系存放在system/core/include/private/android_filesystem_config.h中,其中的定义如下
#defineAID_NET_BT_ADMIN3001/*bluetooth:createanysocket*/
#defineAID_NET_BT3002/*bluetooth:createsco,rfcommorl2capsockets*/
#defineAID_INET3003/*cancreateAF_INETandAF_INET6sockets*/
#defineAID_SDCARD_RW1015/*externalstoragewriteaccess*/
staticconststructandroid_id_infoandroid_ids[]={
...
{"bluetooth",AID_BLUETOOTH,},
{"sdcard_rw",AID_SDCARD_RW,},
{"net_bt_admin",AID_NET_BT_ADMIN,},
{"net_bt",AID_NET_BT,},
{"inet",AID_INET,},
...
}
通过将权限映射成一组gid,然后作为补充gid赋值给用户进程,也就是权限分配的本质。
//PermisssionsState.PermissionData
publicbooleangrant(intuserId){
if(!isCompatibleUserId(userId)){
returnfalse;
}
if(isGranted(userId)){
returnfalse;
}
PermissionStateuserState=mUserStates.get(userId);
if(userState==null){
userState=newPermissionState(mPerm.name);
mUserStates.put(userId,userState);
}
//分配权限置true
userState.mGranted=true;
returntrue;
}
通过PermissionData的grant方法,为对应的用户创建PermissionState,并将mGranted置为true表示分配了该权限给
该用户。
当然权限分配完成后,下次不需要再次分配,当我们重新启动手机后,并需要再次对权限进行分配,这是因为PMS为所有的package记录了权限分配的情况,在Android6.0之前,package所有的权限信息都是存放在data/system/packages.xml配置文件中,在应用中启动时候读取该配置就可以直到权限分配了哪些权限。但在Android6.0后,运行时权限放在了data/system/users/0/runtime-permissions.xml中,而普通权限保持不变依然存放在packages.xml中,而且默认granted就是true。那么在分配完成权限后需要将权限的分配信息持久化到该文件中。
//packages.xml
...
在PMS的grantRuntimePermission分配完运行时权限后,最后会调用writeRuntimePermissionsForUserLPr将权限信息持久化到配置文件runtime-permissions.xml中,我们看看这个过程
publicvoidwriteRuntimePermissionsForUserLPr(intuserId,booleansync){
if(sync){
mRuntimePermissionsPersistence.writePermissionsForUserSyncLPr(userId);
}else{
mRuntimePermissionsPersistence.writePermissionsForUserAsyncLPr(userId);
}
}
无论时同步方式还是异步方式的持久化,最后都会调用下面的方法进行
//写入权限到配置文件
privatevoidwritePermissionsSync(intuserId){
//要写入的文件/data/system/users/0/runtime-permissions.xml
AtomicFiledestination=newAtomicFile(getUserRuntimePermissionsFile(userId));
ArrayMap>permissionsForPackage=newArrayMap<>();
ArrayMap>permissionsForSharedUser=newArrayMap<>();
synchronized(mLock){
mWriteScheduled.delete(userId);
//对所有的package进行处理
finalintpackageCount=mPackages.size();
for(inti=0;ipermissionsStates=permissionsState
.getRuntimePermissionStates(userId);//获取全新分配列表
if(!permissionsStates.isEmpty()){
//存放在permissionsForPackage这个Map中,以包名为键
permissionsForPackage.put(packageName,permissionsStates);
}
}
}
//有shareUser的情况
finalintsharedUserCount=mSharedUsers.size();
for(inti=0;ipermissionsStates=permissionsState
.getRuntimePermissionStates(userId);
if(!permissionsStates.isEmpty()){
permissionsForSharedUser.put(sharedUserName,permissionsStates);
}
}
}
//写配置
FileOutputStreamout=null;
try{
//取到输出流
out=destination.startWrite();
XmlSerializerserializer=Xml.newSerializer();
serializer.setOutput(out,StandardCharsets.UTF_8.name());
serializer.setFeature(
"http://xmlpull.org/v1/doc/features.html#indent-output",true);
serializer.startDocument(null,true);
serializer.startTag(null,TAG_RUNTIME_PERMISSIONS);
Stringfingerprint=mFingerprints.get(userId);
if(fingerprint!=null){
serializer.attribute(null,ATTR_FINGERPRINT,fingerprint);
}
//先写当前package的permission
finalintpackageCount=permissionsForPackage.size();
for(inti=0;ipermissionStates=permissionsForPackage.valueAt(i);
serializer.startTag(null,TAG_PACKAGE);//package
serializer.attribute(null,ATTR_NAME,packageName);
writePermissions(serializer,permissionStates);
serializer.endTag(null,TAG_PACKAGE);
}
//写其shareUser进程的permission
finalintsharedUserCount=permissionsForSharedUser.size();
for(inti=0;ipermissionStates=permissionsForSharedUser.valueAt(i);
serializer.startTag(null,TAG_SHARED_USER);
serializer.attribute(null,ATTR_NAME,packageName);
writePermissions(serializer,permissionStates);
serializer.endTag(null,TAG_SHARED_USER);
}
serializer.endTag(null,TAG_RUNTIME_PERMISSIONS);
serializer.endDocument();
destination.finishWrite(out);
if(Build.FINGERPRINT.equals(fingerprint)){
mDefaultPermissionsGranted.put(userId,true);
}
//Anyerrorwhilewritingisfatal.
}catch(Throwablet){
Slog.wtf(PackageManagerService.TAG,
"Failedtowritesettings,restoringbackup",t);
destination.failWrite(out);
}finally{
IoUtils.closeQuietly(out);
}
}
writePermissionsSync写配置的过程很简单,先打开配置文件/data/system/users/0/runtime-permissions.xml,随后对PMS中的每个package和sharedUser分别将其对应的权限分配列表按照包名和shareUserName存放在permissionsForPackage和permissionsForSharedUser中,随后打开输出流分别将其对应的运行时权限分配情况写入文件。
privatevoidwritePermissions(XmlSerializerserializer,
ListpermissionStates)throwsIOException{
for(PermissionStatepermissionState:permissionStates){
serializer.startTag(null,TAG_ITEM);
serializer.attribute(null,ATTR_NAME,permissionState.getName());
serializer.attribute(null,ATTR_GRANTED,
String.valueOf(permissionState.isGranted()));
serializer.attribute(null,ATTR_FLAGS,
Integer.toHexString(permissionState.getFlags()));
serializer.endTag(null,TAG_ITEM);
}
}
writePermissions负责写tag为package下的一条权限分配信息,如
权限的检测
权限检测是通过Context的checkSelfPermission方法来进行的。我们看下它的实现
@Override
publicintcheckSelfPermission(Stringpermission){
if(permission==null){
thrownewIllegalArgumentException("permissionisnull");
}
returncheckPermission(permission,Process.myPid(),Process.myUid());
}
@Override
publicintcheckPermission(Stringpermission,intpid,intuid){
if(permission==null){
thrownewIllegalArgumentException("permissionisnull");
}
try{
returnActivityManagerNative.getDefault().checkPermission(
permission,pid,uid);
}catch(RemoteExceptione){
returnPackageManager.PERMISSION_DENIED;
}
}
最终还是通过AMS的checkPermission来进行权限检查。
//frameworks/base/core/java/android/app/ActivityManager.java
@Override
publicintcheckPermission(Stringpermission,intpid,intuid){
if(permission==null){
returnPackageManager.PERMISSION_DENIED;
}
returncheckComponentPermission(permission,pid,uid,-1,true);
}
intcheckComponentPermission(Stringpermission,intpid,intuid,
intowningUid,booleanexported){
if(pid==MY_PID){
returnPackageManager.PERMISSION_GRANTED;
}
returnActivityManager.checkComponentPermission(permission,uid,
owningUid,exported);
}
/**@hide*/
publicstaticintcheckComponentPermission(Stringpermission,intuid,
intowningUid,booleanexported){
//Root,systemservergettodoeverything.
finalintappId=UserHandle.getAppId(uid);
if(appId==Process.ROOT_UID||appId==Process.SYSTEM_UID){
returnPackageManager.PERMISSION_GRANTED;
}
//Isolatedprocessesdon'tgetanypermissions.
if(UserHandle.isIsolated(uid)){
returnPackageManager.PERMISSION_DENIED;
}
//Ifthereisauidthatownswhateverisbeingaccessed,ithas
//blanketaccesstoitregardlessofthepermissionsitrequires.
if(owningUid>=0&&UserHandle.isSameApp(uid,owningUid)){
returnPackageManager.PERMISSION_GRANTED;
}
//Ifthetargetisnotexported,thennobodyelsecangettoit.
if(!exported){
/*
RuntimeExceptionhere=newRuntimeException("here");
here.fillInStackTrace();
Slog.w(TAG,"Permissiondenied:checkComponentPermission()owningUid="+owningUid,
here);
*/
returnPackageManager.PERMISSION_DENIED;
}
if(permission==null){
returnPackageManager.PERMISSION_GRANTED;
}
//通过PMS进行check
try{
returnAppGlobals.getPackageManager()
.checkUidPermission(permission,uid);
}catch(RemoteExceptione){
//Shouldneverhappen,butifitdoes...deny!
Slog.e(TAG,"PackageManagerisdead?!?",e);
}
returnPackageManager.PERMISSION_DENIED;
}
在AMS中的一系列调用中,最终的权限还是通过PMS的checkUidPermission来进行check的。
//PMS
@Override
publicintcheckUidPermission(StringpermName,intuid){
finalintuserId=UserHandle.getUserId(uid);
if(!sUserManager.exists(userId)){
returnPackageManager.PERMISSION_DENIED;
}
synchronized(mPackages){
Objectobj=mSettings.getUserIdLPr(UserHandle.getAppId(uid));
if(obj!=null){
finalSettingBaseps=(SettingBase)obj;
finalPermissionsStatepermissionsState=ps.getPermissionsState();
//通过PermissionsState来检查
if(permissionsState.hasPermission(permName,userId)){
returnPackageManager.PERMISSION_GRANTED;
}
//定位权限的检测特殊处理
//Specialcase:ACCESS_FINE_LOCATIONpermissionincludesACCESS_COARSE_LOCATION
if(Manifest.permission.ACCESS_COARSE_LOCATION.equals(permName)&&permissionsState
.hasPermission(Manifest.permission.ACCESS_FINE_LOCATION,userId)){
returnPackageManager.PERMISSION_GRANTED;
}
}else{
ArraySetperms=mSystemPermissions.get(uid);
if(perms!=null){
if(perms.contains(permName)){
returnPackageManager.PERMISSION_GRANTED;
}
if(Manifest.permission.ACCESS_COARSE_LOCATION.equals(permName)&&perms
.contains(Manifest.permission.ACCESS_FINE_LOCATION)){
returnPackageManager.PERMISSION_GRANTED;
}
}
}
}
returnPackageManager.PERMISSION_DENIED;
}
checkUidPermission首先根据userId从PMS的配置对象中取到SettingBase,然后取到用户对应的PermissionsState,再通过permissionsState的hasPermission判断是否有该权限。
//检测权限
publicbooleanhasPermission(Stringname,intuserId){
enforceValidUserId(userId);
if(mPermissions==null){
returnfalse;
}
//取到权限对应的PermissionData
PermissionDatapermissionData=mPermissions.get(name);
//通过isGranted来判断
returnpermissionData!=null&&permissionData.isGranted(userId);
}
从PermissionsState的权限列表中取到PermissionData,通过PermissionData的PermissionState对象的mGranted成员就知道权限是否分配了。
总结
在Android6.0之前的版本中,应用在安装的时候会将manifest中request的权限(即通过申请的权限)添加到Package对象的PackageSetting中,PMS为每个安装的app创建一个Package对象,这个是在安装过程中创建的,同时在安装过程中也会为每个app创建一个PackageSetting对象,并将其保存在Package对象的mExtra中,在PackageSetting内部保存了应用的签名信息和授予的权限列表,实际上PackageSetting本身就是继承自GrantedPermissions类,这个类从名字看就知道它负责已授权的permission。应用中授权的权限在安装完成后会将应用的信息(包括了权限,签名和应用的基本信息等)写入到pacakge.xml文件中,这样下次系统启动就可以通过读取该文件获取应用的授权信息。
在Aandroid6.0之后,google为了防止应用滥用权限对权限的授予进行了收缩,将危险的权限授予过程交给用户来决定,为了适应这样的变化,必须要将安装权限和运行时权限进行区分处理,安装权限保持原有的逻辑不变,对于动态权限的分配必然要对PackageSetting进行一个大手术,在Android6.0中PackageSetting不再继承自GrantedPermissions,而是继承自于SettingBase,它的内部也比以前复杂了一些,简单来说它内部维护了一个PermissionsState,它负责管理应用的权限,因此它内部存放着应用的授权的权限列表(实际上是一个ArrayMap),以及权限组对应的gids,此时的权限不再是仅仅是一个String,而是一个PermissionData,而PermissionData内部持有PermissionState即permission的状态,可以看到最终我们还是通过改变PermissionData的PermissionState来达到动态授权的目的。另外授予的动态权限最终会保存在runtime-permission.xml中。
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